🏅 Employee of the Month won 1st place at the tech fair! 🏆
About Games Team Contact
EST. 2025

Arsenic
Administration

An indie game studio building small, strange, and deliberately uncomfortable experiences.

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About the studio.

Arsenic Administration is a small independent studio making games about systems, labor, and the slow horror of ordinary things. We're interested in what happens when you take something mundane and refuse to look away.

Our work tends to be short, specific, and a little unpleasant on purpose. We prefer one clear idea executed well over a dozen half-built mechanics.

1
Games Shipped
3
Team Members
2025
Founded
Ideas
arsenic_admin.sh

$ cat manifesto.txt

Make small games.

Make them well.

Ship them.

 

$ ls games/

employee_of_the_month/

[classified]/

 

$ _

Games

What we've shipped.

COMING SOON

Plane Dread

Roguelike Tactical Horror Board Game

26 things want you dead. 5 boards each flight. A roguelike horror experience where you face random enemy mechanics across procedurally escalating encounters. Built for those who enjoy tactical tension and the dread of uncertain odds.

  • Procedurally generated enemy mechanics
  • Turn-based tactical gameplay
  • Multiple difficulty curves
  • High replayability
🎮 Windows (TBD) ⏰ In Development
Plane Dread

Team

Three people, one studio.

AcHamm

AcHamm

AI & Navigation

Designs AI behavior and navigation systems. Focuses on how characters move through space and respond to the player.

Dough

Dough

Lead Programmer

Handles core gameplay programming and systems work. The person who actually makes the thing run.

G.Oh

G.Oh

Music & Sound

Composes original music and designs sound for our games. Works primarily in GarageBand.

Contact

For press, business, or general inquiries.